FOR USE IN SCHOOLS AND LIBRARIES ONLY. When the forest is again threatened, a new group of young warrior cats sets out on a long journey to try to save it in this continuation of the Warriors series.
The third book in the series "Warriors: The New Prophecy" finds the four clans of cats forced to decide what to do about the destruction of their homes by the Twolegs and their mechanical monsters. Inspired by a dream, six young catstwo from Thunderclan, two from Riverclan, and one each from Windclan and Shadowclanhave traveled a long way to the sun-drown-place to hear the prophecy of Midnight the badger, who tells them that they must bring the clans to the Great Rock where they will be shown the way to their future homes by a dying warrior. The clans are reluctant to leave familiar territory, but are convinced when the Twolegs' invasion of their lands leaves them with no shelter and too little prey to sustain life. Their desperate journey takes them across highways and mountains and brings them assistance from a wilder group called the Tribe of Rushing Water. Along the way, there are deaths and a kidnapping, but the clans reach the Great Rock and are able to follow the sign of the dying warrior to a place where they will make a new home. The story shows how difficult it can be for four separate and sometimes hostile groups to work together for a common goal, but also shows the rewards of that cooperation. The cats have distinct personalities and physical characteristics, but without the extensive lists of their descriptions in the front of the book it would be almost impossible to keep them straight. 2005, HarperCollins, and Ages 10 up.