This new primer offers readers an introduction to the fundamental concepts of computer architecture, providing a solid foundation for constructing programs that are more efficient and less prone to errors. Rather than focusing on engineering details, the guide approaches basic architectural concepts from the view of the programmer.
Educates programmers on the three essential areas of architecture: processors, memories, and I/O systems, helping them to improve program efficiency by understanding the consequences of programming choices and allowing them to pinpoint sources of bugs. Emphasizes essential programming concepts such as two's-compliment arithmetic and ranges of integer values. Includes high-level topics like parallelism, pipelining, and performance.
For anyone interested in learning more about computer architecture.