Written for system designers and programmers who need to create user-friendly GUIs, this book gives a thorough introduction to graphic interface design. With concise language and detailed illustrations, the book takes readers step by step through the process of GUI design, showing the do's and don'ts with examples of good and bad interface design. Not only does it cover technical information, it also explains important principles of human interaction with screens, to insure the most user-friendly design possible.
Written for first-time developers and also useful for experienced developers, this guide to principles and techniques of graphical user interface design includes numerous examples illustrating both successful and unsuccessful interface design for traditional and Web- based information systems. This second edition is updated to reflect the changes in interface design since the first edition was published in 1996. Galitz is president of a firm that focuses on the human factors and ergonomics of systems. Annotation c. Book News, Inc., Portland, OR