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Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune

 
 
 
 
Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune
Author: Aaron Reed
ISBN 13: 9780596521950
ISBN 10: 596521952
Edition: 1
Publisher: O'Reilly Media
Publication Date: 2008-12-05
Format: Paperback
Pages: 510
List Price: $34.99
 
 

language (HLSL) and introductory artificial intelligence concepts. The book will walk you through development of two complete and exciting games using 2D and 3D concepts. Then you'll see how to port that code and make those games playable on the Xbox 360. You'll also create a game for the Microsoft Zune and explore issues developers need to think about when targeting that platform. The author focuses on what you want most—developing games from start to finish. The author is an experienced university-level game development instructor and the book was written specifically as a resource for first time game developers. The hands-on approach walks you through the XNA 3.0 framework in a concise and easy to follow format.